Drivers Veijie Laptops & Desktops



ATI's Xenos Corona GPU uses the TeraScale architecture and is made using a 45 nm production process at TSMC. With a die size of 168 mm² and a transistor count of 372 million it is a small chip. Xenos Corona supports DirectX 9.0c (Feature Level 9_3). Modern GPU compute technologies are not available. It features 240 shading units, 16 texture mapping units and 8 ROPs.
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Graphics Processor

GPU Name
Xenos Corona
Architecture
TeraScale
Foundry
TSMC
Process Size
45 nm
Transistors
372 million
Density
2.2M / mm²
Die Size
168 mm²
Released
Jun 10th, 2013

Graphics Features

Veijie
DirectX
9.0c (9_3)
OpenGL
N/A
OpenCL
N/A
Vulkan
N/A
Shader Model
3.0

Render Config

Shading Units
240
TMUs
16
ROPs
8
Compute Units
3
Max. TDP
120 W

All TeraScale GPUs

  • ATI Xenos Corona

ATI GPU Architecture History

Desktops
  • 1986-1992 Wonder
  • 1992-1997 Mach
  • 1996-1996 Rage 2
  • 1997-1999 Rage 3
  • 1998-1999 Rage 4
  • 1999-2001 IBM
  • 2000-2007 Rage 6
  • 2000-2000 Rage 5
  • 2001-2006 Rage 7
  • 2002-2007 Rage 8
  • 2003-2008 Rage 9
  • 2004-2008 R400
  • 2005-2007 R500
  • 2005-2013 TeraScale
  • 2009-2015 TeraScale 2

Graphics cards using the ATI Xenos Corona GPU

NameChipMemoryShadersTMUsROPsGPU ClockMemory Clock
ATI Xbox 360 E GPUCrayola 6512 MB240168500 MHz700 MHz

Xenos Corona GPU Notes

Transisters: CPU 140 million / GPU 232 million
48 floating-point vector processors for shader execution, divided in three dynamically scheduled SIMD groups of 16 processors each.
Unified shading architecture
(each pipeline is capable of running either pixel or vertex shaders)
10 FP ops per vector processor per cycle
(5 fused multiply-add)
Peak vertex count:
6.0 GVertices/s
((48 shader vector processors × 2 ops per cycle × 500 MHz) / 8 vector ops per vertex)
for simple transformed and lit polygons
Peak polygon count:
500 million triangles per second
Peak shader operations:
96.0 billion shader operations/s
(3 shader pipelines × 16 processors × 4 ALUs × 500 MHz)
Floating Point Operations:
240.0 GFLOPS
(3 shader pipelines × 16 processors × 500 MHz)
MEMEXPORT shader function
16 texture filtering units
16 texture addressing units
16 filtered samples per clock
Peak texel fillrate:
8.0 GTexel/s
(16 textures × 500 MHz)
16 unfiltered texture samples per clock
(16 texture addressing units)
8 Render Output units / pixel rendering pipelines
Peak pixel fillrate:
4.0 GPixel/s without MSAA
(8 ROPs × 500 MHz)
Peak Z sample rate:
8.0 GSamples/s
(2 Z samples × 8 ROPs × 500 MHz)
32.0 GSamples/s using 4X anti aliasing
(2 Z samples × 8 ROPs × 4X AA × 500 MHz)
Peak anti-aliasing sample rate:
16.0 GSamples/s
(4 AA samples × 8 ROPs × 500 MHz)
Peak Dot product operations:
24 billion per second
Support for a superset of
DirectX Xbox 360
10 MiB daughter embedded DRAM (at 256GB/s) framebuffer on
NEC designed eDRAM die includes additional logic
105 million transistors
(192 parallel pixel processors)
for color, alpha compositing, Z/stencil buffering, and anti-aliasing called “Intelligent Memory”, giving developers 4-sample anti-aliasing at very little performance cost.
ATI's RV635 GPU uses the TeraScale architecture and is made using a 55 nm production process at TSMC. With a die size of 135 mm² and a transistor count of 378 million it is a small chip. RV635 supports DirectX 10.1 (Feature Level 10_1). For GPU compute applications, OpenCL version N/A can be used. It features 120 shading units, 8 texture mapping units and 4 ROPs.
Further reading: R600 Series Instruction Set Architecture

Graphics Processor

GPU Name
RV635
Architecture
TeraScale
Foundry
TSMC
Process Size
55 nm
Transistors
378 million
Density
2.8M / mm²
Die Size
135 mm²
Released
Jun 28th, 2007

Drivers Vieja Laptops & Desktops For Sale

Graphics Features

Veijie

Drivers Vieja Laptops & Desktops Download

DirectX
10.1 (10_1)
OpenGL
3.3
OpenCL
N/A
Vulkan
N/A
Shader Model
4.1
Compute
GFX3

Render Config

Shading Units
120
TMUs
8
ROPs
4
Compute Units
3
Z-Stencil
8
Vertex Cache
32 KB
Texture Cache
32 KB
Tex L1 Cache
32 KB per 4 SPs
L2 Cache
128 KB
Max. TDP
65 W

Drivers Vieja Laptops & Desktops Windows 10

All TeraScale GPUs

Drivers Veijie Laptops & Desktops

  • ATI RV635

ATI GPU Architecture History

  • 1986-1992 Wonder
  • 1992-1997 Mach
  • 1996-1996 Rage 2
  • 1997-1999 Rage 3
  • 1998-1999 Rage 4
  • 1999-2001 IBM
  • 2000-2007 Rage 6
  • 2000-2000 Rage 5
  • 2001-2006 Rage 7
  • 2002-2007 Rage 8
  • 2003-2008 Rage 9
  • 2004-2008 R400
  • 2005-2007 R500
  • 2005-2013 TeraScale
  • 2009-2015 TeraScale 2

Graphics cards using the ATI RV635 GPU

Drivers Vieja Laptops & Desktops Free

NameChipMemoryShadersTMUsROPsGPU ClockMemory Clock
ATI Radeon HD 3650RV635 PRO256 MB12084725 MHz800 MHz
ATI Radeon HD 3650 AGPRV635 PRO512 MB12084725 MHz500 MHz
ATI All-In-Wonder HD 3650RV635 PRO AIW512 MB12084722 MHz594 MHz
ATI Radeon HD 3730RV635 PRO512 MB12084722 MHz396 MHz
ATI Radeon HD 3750RV635 PRO512 MB12084796 MHz693 MHz
ATI Radeon HD 4580RV635 PRO512 MB12084796 MHz693 MHz
ATI Radeon HD 4570 RebrandRV635 PRO1024 MB12084796 MHz396 MHz
ATI Radeon HD 2600 XT AGP256 MB12084722 MHz405 MHz

RV635 GPU Notes

Codename: Wario
Graphics/Compute: GFX3
Display Core Engine: 3.0
Unified Video Decoder: 1.0